Discover professional-level sound design techniques in a demanding production environment that closely echoes the industry.
Term 1: Discover the current industry practices in audio, and familiarize yourself with the main audio tool of the industry, Pro Tools.
Term 2: Implement concepts, theory, and tools from the previous term in projects that involve editing background audio, Foley, dialogue, and sound effects.
Term 3: Explore more complex techniques and concepts, and gain practical knowledge in game audio while working on a Game Design-created game.
Term 4: Expand on your skill sets with practical knowledge while working on a film with students the Film program and a game from Game Design students.
Term 5: Become more self-directed as you delve deeper into sound for film and game audio.
Term 6: Present your final portfolio work to an industry panel for feedback and industry prep training to direct your path after graduation.
Earn A diploma in Sound Design for Visual Media